RoadBarGames
RoadBarGames
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RoadBarGames

Fairground & bar minigames for FiveM

RoadBar Games turns any bar, club or fairground on your server into a place players actually hang out. Eleven playable machines in one resource – placed with the in-game admin editor, owned and priced by your players, with leaderboards and a shared server-side anti-cheat.

Every ride, throw and grab is simulated on the server and replayed identically on every client. Spectators see the same thing as the player – no dice rolls, no client-side results.

All props, cabinets, signs and textures are custom-built for this resource.

Available in 2 Languages

English · German

Including localised signs and lettering on the machines

Compatible with ESX Legacy, QBCore & Standalone

Auto-detection included – or force your framework in the config

The Games

Bull Riding

Balance on the mechanical bull through three phases – warm-up, fast, chaos
Three difficulty levels with price factor · ragdoll throw-off
Spectators watch the ride in sync · scored in seconds

High Striker & Boxing Machine

Hammer the space bar to charge, then stop the needle in the green zone
Score = power × timing, 0 to 1000 · the puck climbs the mast for everyone to see
950+ rings the bell and pays the owner's jackpot

Arm Wrestling

Player vs. machine – hit the W A S D key shown in the HUD, faster than the robot pushes back
Three levels (Rookie, Pro, Champion) · every key press validated by the server

Claw Machine

Real crane physics: the claw swings on its rope, plushies slip, fall, bounce and settle
Four plush variants · the prize drops out of the flap as a physics object
Won plushies become an inventory item you can carry, show off and gift
Owner sets the grip strength – from “one in six” to “almost always”

Can Toss

Three balls, a shelf of tin cans, real bounces and toppling
Owner picks the setup: 2 to 5 rows, 1 to 3 pyramids · jackpot for a first-throw strike

Shooting Gallery

Air rifle, ten shots: moving ducks, a spinning star wheel, balloons and flip targets
Aim to steady the crosshair, recoil kick, reload · no real weapon involved
Clear all balloons for the jackpot · high scores win a plush duck item

Duck Pond

Guide the rod, lower the hook, catch the drifting duck by its ring
The hook swings and needs a steady hand and the right lead · three pulls per round
Prize classes reshuffle every round · plush duck item for top scores

Darts

Tournament board at regulation height and distance · hold to steady your aim
Three darts, max 180, bull, doubles and triples like the real thing
Darts stay in the board until the next round

Basketball & Moving Hoop

Arcade cage with backboard, rim and net · 45 seconds, unlimited balls, several in the air at once
Moving Hoop: three lanes, up to three players at the same time, the basket travels on a rail
Jackpot from an owner-defined number of baskets

Main Features

Owner Economy

Every machine has an owner – a player, a business or the server
Owners set the price per round, adjust game settings and collect the earnings in the device menu
Jackpots are paid from the owner's balance – risk and reward stay in your economy

In-Game Admin Editor

Place machines with a live ghost preview that follows your view
Rotate, raise, move, enter coordinates, set the owner, remove – all from ox_lib menus
Permission via ACE · no file editing required

Leaderboards

Per machine and per difficulty level · one best entry per player
Records are announced and compared within the same level

Sync & Anti-Cheat

Deterministic physics for claw, cans, hoops and ducks – server and every client compute the same result
Seeded rounds, server-side hit detection and rate limits for every key press
Spectators see the same machine state as the player

Prizes as Items

Plush bears and ducks land in the inventory with their variant in the metadata
Carry them in hand, on the back or shoulder, show them off, gift them to other players
Works with ox_inventory, ESX and QB inventories

Custom Props

Every cabinet, booth, cage and sign is a custom streamed prop in one matching fairground style
Red lacquer, cream, chrome and gold · lettering in English and German

Interaction

ox_target or key press (auto-detected) · configurable key and distance
Clean Vue-based menu: Play, Leaderboard, Manage

Configuration

One config file per game · prices, timings, difficulty, jackpots and physics tuning
Language, framework, interaction, permissions and commands in a single core config

Eleven machines, one resource – all games included

This resource is compatible with ESX Legacy, QBCore & Standalone

We use CFX.re encryption to protect our products and customers.
Please ensure you are logged into the correct CFX.re account before purchasing.

Requires ox_lib and oxmysql. Installation guide included.
Documentation available at docs.roadshop.org
Your server build must be above 17000.

 Download the latest server build 

Note: Prize items (plush bears and ducks) require an inventory that supports item metadata – ox_inventory, ESX or QB.
All games are fully playable even without prize items.

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