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AutoTaxi

Your ride. No driver.

A custom app for RoadPhone Pro. Players book a RoadCab, see the price before they pay and watch it drive to them on a live map. Then they take the passenger seat and get driven to their destination with nobody at the wheel.

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  • 2Screens
  • 10Popular destinations
  • 3Frameworks
  • 2Languages

Get the highlights.

  • Its own car, included. Every ride comes in the RoadCab: a two-seat driverless cab with butterfly doors and no steering wheel. The resource streams it, so there is no vehicle pack to install.

  • A real car picks you up. The RoadCab appears on a road nearby, drives to the kerb next to the player and waits there with its hazard lights on. The enter key opens the passenger door.

  • Through normal traffic. The car stops for cars, pedestrians and red lights and pulls over at the kerb closest to the destination. A car that gets stuck backs up and finds its way again on its own.

  • The app on the car's screen. The centre display runs the same app as the phone. Press E, point and click to follow the map, change the destination, switch the driving style or the radio and pull over. A change on one screen shows on the other within seconds.

  • AutoTaxi on two RoadPhones: the map with saved places, and a RoadCab to a resort for $31 with the first ride at half price

    Prices before you book. Search saved places, popular destinations, recent trips and the map waypoint. Fare, pickup time, trip time and the bank balance show before the player books, and a character's first ride is cheaper.

  • AutoTaxi on two RoadPhones: the car two minutes away with Honk and Flash, and the ride on its way with the driving style and car controls

    Live tracking. The car moves on the map with its ETA and a journey bar. Honk and flash the lights to find it, change the destination mid-ride, pull over early or share the trip with a contact.

See AutoTaxi in action.

Receipts · Activity

Rate every ride.

A receipt with the route, star rating and feedback after every ride. The activity list shows every trip with totals for rides, distance, money spent and average rating.

A receipt for $31 rated five stars with feedback, next to the activity list with 14 rides

Everything a ride app needs.

A map-first app in the RoadPhone look, in light and dark mode, with the booking panel always one tap away.

  • Map-first booking

    Search saved places, popular destinations, recent trips and the map waypoint, or drop a pin anywhere on the map.

  • Car controls

    Honk, flash the lights, lock and unlock, pull over early, change the destination, switch between standard and relaxed driving and change the radio station.

  • Share your trip

    Send pickup, destination, car and plate to a contact as a phone message, straight from the ride screen.

  • Live Bar and blip

    A Live Bar card shows the ride's progress with a cancel button, and a blip marks the car in the game.

  • Places & preferences

    Home, work and your own saved places. Driving style and radio are remembered for every new ride.

  • RoadPhone Fold

    One app for every RoadPhone. On the open Fold and in landscape the booking panel sits beside the map.

Pay for the distance you were driven.

The fare is paid from the bank account when the ride is booked. Every price and refund is worked out on the server and shows up in the RoadPhone bank app.

  • Free to cancel

    Cancelling shortly after booking costs nothing.

  • Ended early

    A ride that ends early costs only the distance driven.

  • New destination

    Changing the destination charges or refunds the difference.

  • Refunded in full

    A car that fails before the pickup is refunded in full.

  • Busy pricing

    Fares rise while most cars are out.

  • First ride

    A character's first ride is cheaper.

Your fleet, your prices.

  • Prices

    Fees and discounts

    Base fee, price per km, minimum fare, cancel fee, free cancel window, busy pricing and the first-ride discount.

  • Vehicle

    The RoadCab

    Its price multiplier and paint, plus its open handling and vehicle data.

  • Fleet

    Cars and timing

    Cars on the road at once, cooldown between requests, driving speeds, pickup waiting time and a visible or hidden driver.

  • Taxi drivers

    Players first

    Optionally no driverless rides while enough players with the taxi job are on duty.

  • Destinations

    Your own list

    The popular destinations in the search are yours to set.

  • Integration

    Exports and hooks

    Server exports to read or cancel a player's ride, a hook after every finished ride and an open money bridge if you pay from somewhere else.

What you need.

  • Custom app

    RoadPhone Pro

    Custom apps are part of RoadPhone Pro. Use the latest version; AutoTaxi runs on the RoadPhone and the RoadPhone Fold.

  • Server

    ESX · QBCore · Qbox

    With OneSync and mysql-async or oxmysql. No extra libraries, and the database tables are created on start.

  • Languages

    English & German

    Config, locales, the money bridge and the vehicle data are open.

Everything included

Custom App for RoadPhone Pro

AutoTaxi

Driverless rides for your city. Players book a RoadCab in the phone app, see the price before they pay and watch it drive to them on a live map. They take the passenger seat and get driven to their destination with nobody at the wheel, while the same app runs on the car's own screen.

2
Screens
10
Popular Destinations
3
Frameworks
2
Languages

The RoadCab

Its own car, included

Every ride comes in the RoadCab: a two-seat driverless cab with butterfly doors and no steering wheel, made for AutoTaxi. The resource streams it, so there is no vehicle pack to install. Its paint is set in the config, and its handling and vehicle data stay open for you to tune.


On the Road

A real car comes to pick you up

The RoadCab appears on a road nearby, out of the player's sight where it can, drives to the kerb next to the player and waits there with its hazard lights on. The enter key opens the passenger door. Once the passenger is inside, the car drives through normal traffic, stops for cars, pedestrians and red lights, and pulls over at the kerb closest to the destination. Then it drives off and disappears. A car that gets stuck backs up when the lane behind it is clear and finds its way again on its own.


In the Car

The app on the car's screen

The RoadCab's centre display runs the same app as the phone. Press E, point at the screen and click: follow the map, change the destination, switch the driving style, change the radio, pull over and rate the ride at the end. Phone and screen show the same ride, so a change on one appears on the other within seconds. Players can rebind the key in the game settings.


Features

Everything a ride app needs

A map-first app in the RoadPhone look, in light and dark mode, with the booking panel always one tap away.

Map-First Booking

Search saved places, popular destinations, recent trips and the map waypoint, or drop a pin anywhere on the map.

Prices Before You Book

Fare, pickup time, trip time and the bank balance before the player books. Fares rise while most cars are out, and a character's first ride is cheaper.

Live Tracking

The car moves on the map with its ETA and a journey bar from pickup to destination. A blip marks it in the game, and a Live Bar card shows the progress with a cancel button.

Car Controls

Honk and flash the lights to find the car, lock and unlock it, pull over early, change the destination mid-ride, switch between standard and relaxed driving, and change the radio station.

Share Your Trip

Send pickup, destination, car and plate to a contact as a phone message, straight from the ride screen.

Receipts & Activity

A receipt with the route, star rating and feedback after every ride. The activity list shows every trip with totals for rides, distance, money spent and average rating.

Places & Preferences

Home, work and your own saved places. Driving style and radio are remembered for every new ride.

RoadPhone Fold

One app for every RoadPhone. On the open Fold and in landscape the booking panel sits beside the map.


Fair Money Rules

Pay for the distance you were driven

The fare is paid when the ride is booked. Cancelling shortly after booking is free. A ride that ends early costs only the distance driven, a new destination charges or refunds the difference, and a car that fails before the pickup is refunded in full. Every price and refund is worked out on the server and shows up in the RoadPhone bank app.


For Server Owners

Your fleet, your prices

PricesBase fee, price per km, minimum fare, cancel fee, free cancel window, busy pricing and the first-ride discount
VehicleThe RoadCab's price multiplier and paint, plus its open handling and vehicle data
FleetCars on the road at once, cooldown between requests, driving speeds, pickup waiting time, visible or hidden driver
Taxi driversOptionally no driverless rides while enough players with the taxi job are on duty
DestinationsYour own list of popular destinations in the search
IntegrationServer exports to read or cancel a player's ride, a hook after every finished ride, and an open money bridge if you pay from somewhere else

Requirements

What you need

RoadPhone Pro

Custom apps are part of RoadPhone Pro. Use the latest version. AutoTaxi runs on the RoadPhone and the RoadPhone Fold.

Server

ESX, QBCore or Qbox with OneSync and mysql-async (or oxmysql). No extra libraries, and the RoadCab is streamed by the resource. The database tables are created on start. Config, locales (English, German), the money bridge and the vehicle data are open.

Questions and answers

How do I get the script after buying?

It is delivered right away to the Cfx.re account you sign in with. Download it any time from the Cfx.re Portal.

Why do I sign in with Cfx.re?

FiveM resources belong to a Cfx.re account, so you sign in before the first item goes into your basket. Use the account that owns your server's license key.

I bought it with the wrong account. What now?

Transfer it in the Cfx.re Portal to the right account. A transfer cannot be undone, so check the username first.

Can I buy it as a gift?

Yes, for most products: press the gift button next to the buy button and enter the recipient's Cfx.re username.

Who handles payment and refunds?

Checkout is operated by Tebex Limited, the merchant of record, who handles product fulfilment, billing support and refunds.

Are taxes included?

Taxes are calculated at checkout.

Something is not working. Where do I get help?

Join our Discord and tell us what is going wrong. Our team helps you there. Join our Discord

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